· Failed to Download Any Modpack. Tech Support section is for getting help with FTB related problems. If there's a repeatable issue that can be labeled as a bug, then please use the issue tracker for the pack or the app at GitHub issue trackers - If there's no repository for a pack that means that the pack is old and/or will not be updated. · ATlauncher, Twitch Launcher and CurseForge all get errors when trying to download Pixelmon. They mention "an expection occured during a WebClient request". I was told it was something wrong with my antivirus, but I don't have anything apart from windows firewall and I can't figure out whats going wrong if that is the reason. · The issue seems to be modpack specific, as I can still download large and small modpacks such as SkyFactory 4 without issue. The mod that it times out on is bltadwin.ru I can still download it by going directly to the link, but I have no idea how to insert it into the modpack when the pack doesn't even finish downloading.
Search this (using ctrl+F on Windows, this is a search tool) for Failed Duplicate Error, this should highlight any mods that have failed to download or are duplicates in the list or have failed in another way. And if that doesn't work, you may just have to delete the contents of bltadwin.ruc folder entirely. It's the only way I've been able to manually reset my Technic packs. I'm not a Technic Pack coder / member, so my advice should probably only be taken as a last resort, especially the last one if you don't mind losing your saves to all modpacks. Keywords: Problem while downloading the patch from server, Patch Installation Failure Unable to resolve this issue? If you feel this KB article is incomplete or does not contain the information required to help you resolve your issue, upload the required logs, fill up and submit the form given below.
Before you say anything though, I have tried the following: forcing an update, re-downloading the launcher, re-downloading the mod pack, clearing ALL the related data and re-downloading and disabling and re-enabling all the mods and stuff. I've been working on a mod pack for a couple days now and every time it came to test it through Technic it has failed. After countless times of showing up as a generic vanilla game, I finally managed to get it to read as modded (lack bltadwin.ru suffix and wrong forge version) and after getting all the duplicate mods out and getting the rest of them compatible, it finally starts to load. 0. 0. . #6. about the profile remembering, you need to go into run - %APPDATA% and delete the "feedthebeastlauncher" folder there. about the "connection timed out", that usually happens when you internet is particularly flaky, or if creeperhost is experiencing some downtime/lag (happens sometimes).
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